![]() Another problem is "matchmaking" which calmly throws a new player against an experienced player, but no wonder when there are few players which cheche! F2P probably does. There are quite a few game modes, although someone calls for PvE which i don't think it would be fun. The game has after 6 months only 4 maps and 1 of them only for 3v3 it quickly loses magic and starts to be repetitive, and it doesn't and it doesn't add points to fights either. I see a mess in the absence of content on start. Otherwise, in the game, the cosmetic items is obtained by leveling / completing the challenges for which the player is rewarded, lovely - I get a reward for playing my game. Whoever wants can support the developer and get something nice. I don't have to mention microtransactions. Only my friend had unresponsive control issue, but he has **** internet connection so that's his problem. I have no idea why, maybe issues on release.? Although I didn't come across any. ![]() You have a variety of modes from: Carnage: 6v6 to Survival: 4v4v4 "Century" had a lot of players in the beginning, but gradually it disappeared. It is up to you whether you immerse yourself in the fight alone or with friends. The game is intense and the gameplay fast. The last time when I experienced it was in the "Drakan" series from "Surreal Software" Perfect story and unforgettable multiplayer and now, after all these years, I experienced something similar. The last time when I experienced it was in the "Century: Age of Ashes" - came up with a good idea that hasn't been here for a long time. "Century: Age of Ashes" - came up with a good idea that hasn't been here for a long time. ![]()
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